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Devlog
Update .61
October 11, 2026
by
Levyathin
1
#Update
Small update!! This isn't big by any means but I might as well it get it out there. Added new Assets Remodeling on some creatures and skins Added credits scene Updated damage numbers Extra skill tree/...
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Update .6
October 08, 2026
by
Levyathin
Hey everyone! It's been a bit since my last post, and honestly a LOT has changed. I kind of went down a rabbit hole with this one, so grab a drink, because this is a long one. The short version: the g...
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Update .55
October 06, 2026
by
Levyathin
1
I've been working on changing things slowly to 3D entirely inside godot. I used the 2.5D as a Segway and launched what I had but I've had enough time to mess around and finish the final 3D Integration...
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Update 0.5
October 05, 2026
by
Levyathin
1
#Devlog
Grimvault: Rebuilt in Godot Grimvault has moved from its original Python/pygame version to the Godot engine and is now a mobile game for Android. Here's what's new. --New engine, new look-- Rebuilt fr...
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