<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Grimvault Devlog - itch.io</title><link>https://levyathin.itch.io/grimvault</link><description>Roguelike dungeon crawler - (unfinished)</description><item><guid>https://levyathin.itch.io/grimvault/devlog/1702228/update-61</guid><title>Update .61</title><link>https://levyathin.itch.io/grimvault/devlog/1702228/update-61</link><pubDate>Sun, 11 Oct 2026 15:13:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Small update!! This isn&#039;t big by any means but I might as well it get it out there. Added new Assets Remodeling on some creatures and skins Added credits scene Updated damage numbers Extra skill tree/...</p>]]></description></item><item><guid>https://levyathin.itch.io/grimvault/devlog/1696831/update-6</guid><title>Update .6</title><link>https://levyathin.itch.io/grimvault/devlog/1696831/update-6</link><pubDate>Thu, 08 Oct 2026 03:28:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey everyone! It&#039;s been a bit since my last post, and honestly a LOT has changed. I kind of went down a rabbit hole with this one, so grab a drink, because this is a long one. The short version: the g...</p>]]></description></item><item><guid>https://levyathin.itch.io/grimvault/devlog/1693438/update-55</guid><title>Update .55</title><link>https://levyathin.itch.io/grimvault/devlog/1693438/update-55</link><pubDate>Tue, 06 Oct 2026 03:06:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve been working on changing things slowly to 3D entirely inside godot. I used the 2.5D as a Segway and launched what I had but I&#039;ve had enough time to mess around and finish the final 3D Integration...</p>]]></description></item><item><guid>https://levyathin.itch.io/grimvault/devlog/1692523/update-05</guid><title>Update 0.5</title><link>https://levyathin.itch.io/grimvault/devlog/1692523/update-05</link><pubDate>Mon, 05 Oct 2026 15:05:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Grimvault: Rebuilt in Godot Grimvault has moved from its original Python/pygame version to the Godot engine and is now a mobile game for Android. Here&#039;s what&#039;s new. --New engine, new look-- Rebuilt fr...</p>]]></description></item></channel></rss>